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Level designer

Department: Product
Location: Remote

We are looking for a Level Designer for the Cooking Diary project (freelance/project-based work for approximately 1.5 years)!

Key Responsibilities:

  • Designing, balancing, and refining game levels
  • Analyzing and playtesting levels
  • Сollaborating on the development of game mechanics and features related to levels

Requirements:

  • At least 1 year of experience as a Time Management Level Designer
  • Strong analytical and mathematical thinking
  • Proficiency in Google Sheets or MS Excel (confident use of formulas and functions)
  • At least 500 levels completed in our games or other major culinary time-management games (e.g., Cooking Diary, Cooking Fever, etc.)
  • Passion for creating engaging and well-balanced gameplay experiences
  • Strong communication skills and the ability to clearly articulate design ideas
  • Attention to detail and a structured approach to work

Preferred Qualifications:

  • Experience as a Level Designer in any genre
  • Understanding of monetization and progression systems in mobile free-to-play games
  • Familiarity with Unity or other game engines/tools

What we offer:

  • Remote, project-based work for approximately 1.5 years
  • Interesting tasks at the international level
  • Competitive compensation
Apply here